Mam pytanie. Słyszałem, że z premką wbija się bez kolejki/szybciej. Czy to prawda?
ArcheAge RU - Rejestracja, download i cała reszta
Nie, niezależnie od tego czy posiadasz premium musisz czekać w kolejce tak, jak każdy
Dobrze wiedzieć, dziękuję za odpowiedź. W takim razie premium kupię dopiero jak uspokoi się sytuacja na serwerach.
Istnieje jakaś filia kohorty na zapasowym serwerze?
Słuchajcie, mam takie pytanko, chcę zrobić klasę Spy, ale nie wiem czy mam grać z 2x1h weapon czy 2h ? Czy ktoś bardziej doświadczony mógłby mi pomóc ?
Edit:
Lecę na takim, znalezionym buildzie
http://www.archeage-impact.de/index.php?site=talentplaner_eng&action=jumpIn&talents=011000111000101015110101010001001170100110011100010
Istnieje jakaś filia kohorty na zapasowym serwerze?
Nie i nie będzie gramy tylko na głównym serverze. Jak zostanie otwarty wszyscy od nas tu przechodzą.
Czy kolejka się zacina? Stoi już sporo czasu w miejscu i nie wiem czy czekać czy już po ptokach?
Czy kolejka się zacina? Stoi już sporo czasu w miejscu i nie wiem czy czekać czy już po ptokach?
Nie, czasem po prostu staje na kilka chwil żeby skoczyć o 10-12 pozycji
~mam problem, jak odpalem archeage, ładuje sie hackshield, potem ta zielona ikonka archeage i ekran robi mi sie na czarno jakby gierka miała wystartować. chwilę potem powracam do pulpitu..
ktoś miał taki problem i udało mu się go rozwiązać ?
@Cziterownia, nic to nie dało. Czekam na dalsze pomysły
Tak. Pomogło wyczyszczenie kompa CCleanerem.
~mam problem, jak odpalem archeage, ładuje sie hackshield, potem ta zielona ikonka archeage i ekran robi mi sie na czarno jakby gierka miała wystartować. chwilę potem powracam do pulpitu..ktoś miał taki problem i udało mu się go rozwiązać ?@Cziterownia, nic to nie dało. Czekam na dalsze pomysły
Też mam ten problem. Dodatkowo dźwięk sie zacina i później wyskakuje takie coś:

@PS Nie wiem czy to mogło spowodać zainstalowanie zangielszczenia.
Zangielszczenie raczej nie, mi normalnie działa. Na pewno wasze komputery spełniają wymagania?
na pewno mój komputer spełnia, po starcie bety archeage miałem okazje grać. potem miałem format i dzisiaj zainstalowałem archeage no i mam właśnie taki problem .
Zainstalowales directx ? Sterowniki nowe do grafy ?
na pewno mój komputer spełnia, po starcie bety archeage miałem okazje grać. potem miałem format i dzisiaj zainstalowałem archeage no i mam właśnie taki problem .
Wejdź w moje dokumenty i znajdź folder "ArcheAge" a w nim system.cfg.
Jak nie ma to go stwórz i podaj tam
-- [SYSTEM CONFIGURATION]-- WARNING! THIS FILE IS GENERATED BY THE SYSTEM! EDITING IS NOT RECOMMENDED!sys_spec_full = 1r_driver = "DX9"r_multithreaded = 1r_windowx = -1r_windowy = -1r_width = 800r_height = 600r_fullscreen = 0r_vsync = 0login_first_movie = 1ucc_ver = 2auto_disconnect_timer = 30
tak, wszystko mam. najnowsze gry mi śmigają
Czekalem w kolejce 4h. Kiedy gra ladowala mi sie, przy 100% wyjebalo mnie z gry
PS. Ok, wszedłem bez czekania
Ale te lagi OMG!!!!!
Wejdź w moje dokumenty i znajdź folder "ArcheAge" a w nim system.cfg.Jak nie ma to go stwórz i podaj tam -- [SYSTEM CONFIGURATION]-- WARNING! THIS FILE IS GENERATED BY THE SYSTEM! EDITING IS NOT RECOMMENDED!sys_spec_full = 1r_driver = "DX9"r_multithreaded = 1r_windowx = -1r_windowy = -1r_width = 800r_height = 600r_fullscreen = 0r_vsync = 0login_first_movie = 1ucc_ver = 2auto_disconnect_timer = 30
~i ta metoda nie działa, chyba po prostu nie pogram, szkoda.
~i ta metoda nie działa, chyba po prostu nie pogram, szkoda.
Nie robią ci się tam czasami logi? Mógłbyś je podesłać?
o to chodzi ?
BackupNameAttachment=" Build(35870) Date(24 February 2014) Time(18 36 36)" -- used by backup systemLog Started at #cRunning 32 bit versionExecutable: E:\Gry\archeage\ArcheAge\Bin32\aRCHEAGE.EXEFileVersion: 0.5.1.35870ProductVersion: 0.5.1.35870Using Microsoft C++ Standard Library implementationRevision: 183396<18:36:45> --- CPU detection ---<18:36:45> CPU: AMD AMD Phenom II X4 955 Processor<18:36:45> Family: 15, Model: 4, Stepping: 3<18:36:45> FPU: On-Chip<18:36:45> CPU Speed (estimated): 3600.183967 MHz<18:36:45> MMX: not present<18:36:45> SSE: present<18:36:45> 3DNow!: present<18:36:45> Serial number not present or disabled<18:36:45> Number of logical processors: 4<18:36:45> Number of available logical processors: 4<18:36:45> Invariant Time Stamp Counter : yes<18:36:45> ---------------------<18:36:45> Device Info<18:36:45> Device Info - 1<18:36:45> Device Info - 2<18:36:45> Device Info - 3<18:36:45> Device Info - 4<18:36:45> Device Info - 5<18:36:45> Device Info - 6<18:36:45> Device Info - 7<18:36:45> Video Memory Info<18:36:45> Video Memory - 1<18:36:45> Video Memory - 2<18:36:45> Video Memory - 3<18:36:45> Video Memory - 4<18:36:45> Video Memory - 5<18:36:45> Video Memory - 6<18:36:45> Video Memory - 7<18:36:45> Video Memory - 8<18:36:45> InitThreadAffinities<18:36:45> UpdateMainThreadAffinity<18:36:45> Windows 7 64 bit SP 1 (build 6.1.7601)<18:36:45> System language: Polish<18:36:45> Windows Directory: "C:\Windows"<18:36:45> Prerequisites...<18:36:45> * Installation of KB940105 hotfix required: no! (either not needed or already installed)<18:36:45> Local time is 18:36:45 02/24/14, system running for 51 minutes<18:36:45> 4096MB physical memory installed, 2026MB available, 4095MB virtual memory installed, 50 percent of memory in use<18:36:45> PageFile usage:<18:36:45> Current display mode is 1920x1080x32<18:36:45> IBM enhanced (101/102-key) keyboard and 3+ button mouse installed<18:36:45> ----- GPU Detection -----------------<18:36:45> Device Info<18:36:45> Device Info - 1<18:36:45> Device Info - 2<18:36:45> Device Info - 3<18:36:45> Device Info - 4<18:36:45> Device Info - 5<18:36:45> Device Info - 6<18:36:45> Device Info - 7<18:36:45> Video Memory Info<18:36:45> Video Memory - 1<18:36:45> Video Memory - 2<18:36:45> Video Memory - 3<18:36:45> Video Memory - 4<18:36:45> Video Memory - 5<18:36:45> Video Memory - 6<18:36:45> Video Memory - 7<18:36:45> Video Memory - 8<18:36:45> NVIDIA GeForce GTX 260 (vendor = 0x10de, device = 0x05e2)<18:36:45> -- Video memory: 877 MB<18:36:45> -- Minimum SM 2.0 support: yes<18:36:45> -- DX11 supported: no<18:36:45> --------------------------------------------------------------------------------<18:36:45> [Error] ConsoleVariableGroup[sound_default] key[s_SoundMoodsDSP] has no default<18:36:45> [Error] ConsoleVariableGroup[option_view_dist_ratio_vegetation] key[e_proc_vegetation_min_density] is duplicate<18:36:45> Stream Engine Initialization<18:36:45> Splash: Initializing Stream Engine...<18:36:45> Enable Resolutions : 15<18:36:45> Screen Resolution - 1768x992<18:36:45> Screen Resolution - 1 (1768x992)<18:36:45> Screen Resolution - Test OK (1768x992)<18:36:45> Device Info<18:36:45> Device Info - 1<18:36:45> Device Info - 2<18:36:45> Device Info - 3<18:36:45> Device Info - 4<18:36:45> Device Info - 5<18:36:45> Device Info - 6<18:36:45> Device Info - 7<18:36:45> Video Memory Info<18:36:45> Video Memory - 1<18:36:45> Video Memory - 2<18:36:45> Video Memory - 3<18:36:45> Video Memory - 4<18:36:45> Video Memory - 5<18:36:45> Video Memory - 6<18:36:45> Video Memory - 7<18:36:45> Video Memory - 8<18:36:45> Auto Detecting DX11 : support(no), memory(877MB)<18:36:45> Network initialization<18:36:45> Splash: Initializing Network System...<18:36:46> Socket I/O by iocp<18:36:46> Physics initialization<18:36:46> Splash: Initializing Physics...<18:36:46> MovieSystem initialization<18:36:46> Splash: Initializing Movie System...<18:36:46> Renderer initialization - Start<18:36:46> Splash: Initializing Renderer...<18:36:46> Renderer initialization - Open<18:36:46> Device Info<18:36:46> Device Info - 1<18:36:46> Device Info - 2<18:36:46> Device Info - 3<18:36:46> Device Info - 4<18:36:46> Device Info - 5<18:36:46> Device Info - 6<18:36:46> Device Info - 7<18:36:46> Video Memory Info<18:36:46> Video Memory - 1<18:36:46> Video Memory - 2<18:36:46> Video Memory - 3<18:36:46> Video Memory - 4<18:36:46> Video Memory - 5<18:36:46> Video Memory - 6<18:36:46> Video Memory - 7<18:36:46> Video Memory - 8<18:36:46> [Warning] config/gpu/nvidia.txt line 407 contains a multiple defined GPU rating!<18:36:46> [Warning] config/gpu/intel.txt line 69 contains incomplete GPU rating!<18:36:46> Renderer initialization - DLL Load(CryRenderD3D9.dll)<18:36:46> Renderer initialization - DLL Done<18:36:46> Renderer initialization - DLL Init<18:36:46> Renderer initialization - Instance<18:36:46> D3D Adapter: Driver name: nvd3dum.dll<18:36:46> D3D Adapter: Driver description: NVIDIA GeForce GTX 260<18:36:46> D3D Adapter: Driver version: 9.18.13.3221<18:36:46> D3D Adapter: Driver GUID: D7B71E3E-46A2-11CF-256F0D201CC2C435<18:36:46> D3D Adapter: VendorId = 0x10DE<18:36:46> D3D Adapter: DeviceId = 0x05E2<18:36:46> D3D Adapter: SubSysId = 0x00000000<18:36:46> D3D Adapter: Revision = 161<18:36:46> nVidia Driver Version(33221). Name(r331_82)<18:36:46> Shader manager initialization<18:36:46> [Warning] WARNING: Bin FXShader 'shaders/Cache/D3D9/commonzmodifypass.cfib' version mismatch (Cache: 2.7, Expected: 2.8)<18:36:46> CResFile allocations incurred by user cache preload: (0.00k)<18:36:46> Renderer initialization - Done<18:36:46> Console initialization<18:36:46> Time initialization<18:36:46> Input initialization<18:36:46> Splash: Initializing Input System...<18:36:46> Initializing Keyboard<18:36:46> Sound initialization<18:36:46> Splash: Initializing Sound System...<18:36:46> Sound - Initializing AudioDevice now!<18:36:46> Initialize FMOD with dynamic memory callbacks<18:36:46> Starting to initialize Windows Audio Session API output!<18:36:46> Drivers found: 2<18:36:46> Available drivers: 1. GBo[niki (Urzdzenie zgodne ze standardem High Definition Audio) 2. Cyfrowe urzdzenie audio (S/PDIF) (Urzdzenie zgodne ze standardem High Definition Audio)<18:36:46> FmodEx-AudioDevice: Now running on driver: GBo[niki (Urzdzenie zgodne ze standardem High Definition Audio)<18:36:46> Using speaker mode: FMOD_SPEAKERMODE_STEREO<18:36:46> Initializing FMOD-EX now!<18:36:46> Available record drivers: 0 Mikrofon (Urzdzenie zgodne ze standardem High Definition Audio) !<18:36:46> Available record drivers: 1 Wej[cie liniowe (Urzdzenie zgodne ze standardem High Definition Audio) !<18:36:46> Available record drivers: 2 Mikrofon (Urzdzenie zgodne ze standardem High Definition Audio) !<18:36:46> Record config is set to autodetect using record driver 0<18:36:46> Using FMOD version: 00044201 and internal 00044201!<18:36:46> Initialized FMOD-EX<18:36:46> Sound - Initializing SoundSystem now!<18:36:46> Master Volume : 1.000000, No Focus Volume : 1.000000<18:36:46> Font initialization<18:36:46> Splash: Initializing Fonts...<18:36:46> [Warning] Cannot load texture textures/defaults/replacemecm.tif, file missing [File=textures/defaults/replacemecm.dds]<18:36:47> AI initialization<18:36:47> Initializing Animation System<18:36:47> Splash: Initializing Animation System...<18:36:47> Initializing 3D Engine<18:36:47> Splash: Initializing 3D Engine...<18:36:47> blocking loading bone lod xml(game/objects/characters/nuian/female/nude/nu_f_base.bonelodxml)<18:36:48> blocking loading bone lod xml(game/objects/characters/nuian/male/nude/nu_m_base.bonelodxml)<18:36:48> blocking loading bone lod xml(game/objects/characters/elf/female/nude/el_f_base.bonelodxml)<18:36:48> blocking loading bone lod xml(game/objects/characters/elf/male/nude/el_m_base.bonelodxml)<18:36:48> [Warning] missing chr material : game/objects/characters/ferre/female/nude/Standard_22.mtl (chr: game/objects/characters/ferre/female/nude/fe_f_base.chr)<18:36:48> blocking loading bone lod xml(game/objects/characters/ferre/female/nude/fe_f_base.bonelodxml)<18:36:49> blocking loading bone lod xml(game/objects/characters/ferre/male/nude/fe_m_base.bonelodxml)<18:36:49> blocking loading bone lod xml(game/objects/characters/hariharan/female/nude/ha_f_base.bonelodxml)<18:36:49> blocking loading bone lod xml(game/objects/characters/hariharan/male/nude/ha_m_base.bonelodxml)<18:36:49> blocking loading bone lod xml(game/objects/characters/dwarf/female/nude/dw_f_base.bonelodxml)<18:36:49> blocking loading bone lod xml(game/objects/characters/animals/horse/horse.bonelodxml)<18:36:50> blocking loading bone lod xml(game/objects/characters/monster/yata/yata.bonelodxml)<18:36:50> blocking loading bone lod xml(game/objects/characters/monster/snowlion/snowlion_yellomane/snowlion_yellomane.bonelodxml)<18:36:50> CHR PreCaching 12 Done<18:36:50> MorphTarget PreCaching 8 Done<18:36:50> X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist<18:36:50> X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist<18:36:50> X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist<18:36:50> X2FaceMaker - game/objects/characters/ferre/male/face/fe_m_face01.chr : nose_AlarNasi target not exist<18:36:50> X2FaceMaker - game/objects/characters/ferre/male/face/fe_m_face01_mid.chr : nose_AlarNasi target not exist<18:36:50> X2FaceMaker - game/objects/characters/ferre/female/face/fe_f_face01.chr : nose_AlarNasi target not exist<18:36:50> X2FaceMaker - game/objects/characters/ferre/female/face/fe_f_face01_mid.chr : nose_AlarNasi target not exist<18:36:50> FaceMaker - Failed to load objects\characters\dwarf\male\face\dw_m_targets.xml<18:36:50> Script System Initialization<18:36:50> Splash: Initializing Script System...<18:36:50> [Warning] [Lua Error] game/scripts/common.lua:276: attempt to index global 'Script' (a nil value)<18:36:50> [Warning] :0: [Lua Error] Failed to execute file @game/scripts/common.lua<18:36:50> Entity system initialization<18:36:50> Splash: Initializing Entity System...<18:36:50> Splash: Initializing AI System...<18:36:50> Initializing AI System<18:36:50> Initializing Budgeting System<18:36:50> Initializing Seamless System<18:36:51> Splash: Loading Game Data...<18:36:55> loaded DDCMS (585082 descs, 279646 links (9 page 8.56MB size) string) from game\db\compact.sqlite3 in 4676 ms<18:36:55> Splash: Initializing Game System...<18:36:55> ---------------------------------------------<18:36:55> Running machine spec auto detect (32 bit)...<18:36:55> - Windows 7 64 bit SP 1 (build 6.1.7601)<18:36:55> AMD Phenom II X4 955 Processor<18:36:55> - Number of available cores: 4 (out of 4)<18:36:57> - Benchmark<18:36:57> - Best time after 3 runs: 408.02 ms<18:36:57> - Time multiplier: 0.90<18:36:57> - Final time: 367.22 ms<18:36:57> - Rating: CPU class 2<18:36:57> System memory : 4.00 GB, Virtual memory : 4.00 GB<18:36:57> - Rating: System memory class 4<18:36:57> Device Info<18:36:57> Device Info - 1<18:36:57> Device Info - 2<18:36:57> Device Info - 3<18:36:57> Device Info - 4<18:36:57> Device Info - 5<18:36:57> Device Info - 6<18:36:57> Device Info - 7<18:36:57> Video Memory Info<18:36:57> Video Memory - 1<18:36:57> Video Memory - 2<18:36:57> Video Memory - 3<18:36:57> Video Memory - 4<18:36:57> Video Memory - 5<18:36:57> Video Memory - 6<18:36:57> Video Memory - 7<18:36:57> Video Memory - 8<18:36:57> NVIDIA GeForce GTX 260 (vendor = 0x10de, device = 0x05e2)<18:36:57> - Video memory: 0.86 GB<18:36:57> - DX10 supported: no<18:36:57> - Rating: GPU class 2<18:36:57> ---------------------------------------------<18:36:57> Final rating: Machine class 2<18:36:57> ---------------------------------------------<18:36:57> [Warning] [Lua Error] no localized ui text for 22 option_item_my_name<18:36:57> Main Hub Not Found (musiclogic.xml)<18:36:57> [Warning] [MFX] Effect 'collisions:grenade' already present. Overriding.<18:36:57> [Warning] MFX WARNING: Material not found: mat_ice_breakable<18:36:57> [Warning] Object file objects/Env/05_nature/08_cry_source/trees/explosion_shape/tree_broken_shape.cgf not found<18:36:57> <18:36:57> sys_spec = 2<18:36:57> <18:36:57> Splash: Preparing Screen...<18:36:57> StartScreenLogin<18:36:57> [Warning] can't find login_camera<18:36:57> Level System - Loading Start<18:36:57> precaching world entities ..<18:36:57> precaching world entities .. done! total (0) objects<18:36:57> Vegetation Manager : Loading World(login2)<18:36:57> Vegetation Manager : Loading World - Done (total 36 vegetations)<18:36:57> total 20 terrain world surfaces loaded<18:36:57> Loading Particle Library: collisions<18:36:57> Loading Particle Library: water<18:36:57> Loading Particle Library: misc<18:36:57> Loading Particle Library: ability_skill_table<18:36:58> Loading Particle Library: ability_skill_table_k<18:36:58> [Warning] failed to load particle lib from (Libs/Particles/ability_skill_table_m.xml)<18:36:58> Loading Particle Library: machinima<18:36:58> Loading Particle Library: x2_effects<18:36:58> Loading Particle Library: x2_effects_k<18:36:58> Precached total 2 materials<18:36:58> seamless loading cell terrain(W0, 1), (L0, 0)<18:36:58> seamless loading cell object(W0, 1), (L0, 0)<18:36:59> [net 17:36:46.271] dns ip:192.168.1.101<18:36:59> Loading Particle Library: abillity_skill_table_m<18:36:59> [Warning] Particle effect not found: 'abillity_skill_table_m.login_stage_effect.elf_fog_01', from ParticleEffect ParticleEffect_24<18:37:00> Load Zone Finished<18:37:00> Level System - Loading Complete<18:37:00> -----------------------------------------------------<18:37:00> * LOADING: 'loginbg4' loading time: 2.40 seconds<18:37:00> -----------------------------------------------------<18:37:00> failed to load account option file<18:37:00> account is null<18:37:00> CleanupStartupWindow<18:37:00> Master Volume : 1.000000, No Focus Volume : 1.000000<18:37:00> Screen Resolution - 1 (1768x992)<18:37:00> Screen Resolution - Test OK (1768x992)<18:37:00> Change resolution: 1768x992x32 (Fullscreen)<18:37:00> Master Volume : 1.000000, No Focus Volume : 1.000000<18:37:00> resetting terrain texture cache<18:37:02> Master Volume : 1.000000, No Focus Volume : 1.000000<18:37:04> Failed to Create Device : DXUTERR_CREATINGDEVICE<18:37:04> Master Volume : 1.000000, No Focus Volume : 1.000000<18:37:04> Final resolution: 0x0x32 (Fullscreen)