NewSquad Mu S18 Dynamic 8-15x BEST PROJECT OPEN 25.08

NewSquadMU - Project Zenith -

Basic Info:

Website: https://newsquad.mu/

FUL INFO: https://newsquad.mu/forum/topic/9-zenith-official-information-everything-you-need-to-know/

Facebook: https://www.facebook.com/NewSquadMU

Season: 18 Episode 3.

Normal Exp (1-400): Dynamic 8-15x - starts with very low exp and goes to higher exp as the game progress.Note: The number of mobs on spots also gets higher as the game progresses.

Example: Lowest maps have 4 mobs on spots, highest maps have 10 mobs on spots.

Master EXP (400+): Dynamic 20-35x - starts low & goes higher or lower as you advance in Master Levels.

Note: Master Exp can be gained on any monsters over level 110.

Note2: Majestic Exp can be gained on any monsters over level 190.

Gameplay: Non-Reset.

Maximum Level: 1500 (400 Normal + 1100 Master).

Drop: 15%.

Max ADD on Items: 28.

Party Exp System: The following exp rates will be applied no matter the races that are in the party:

Solo = 100%.

2 Players = 102%.

3 Players = 105%.

4 Players = 108%.

5 Players = 112%.

Now, when there are ONLY 4 people in a party, but all of them different races (Perfect Party):

Everyone gets a “seal” with +5% EXP from the 4-man base exp (108%).

If there are 5 people in a party, and all of them different races (Perfect Party):

Everyone gets a “seal” with +7% EXP from the 5-man base exp (112%).

To apply the seal, a player from the party must be in the 10x10 range of PM.

If the PM hasn’t at least 1 other player from the party in his 10x10 range, he won’t get the seal alone.

So: Leaving from the spot means losing your seal, but others on the spot near PM do not lose it.

If the PM leaves the spot and he’s alone, nobody has a seal anymore, including the PM.

All events work with nice rewards and adjusted difficulties (& custom additions).

Guild System: Maximum 20 players in a guild for all classes.

Note: The level needed to create a guild is 100.

Note2: Maximum amount of players in a guild will be raised as the game progress.

Alliance System: Maximum 2 guilds in an alliance.

Note: Alliance can join the CS as well with the same rights as the main guild.

Note2: There can only be 25/40 players at CS per alliance, with a minimum of 10 being from the main guild.

Note3: Maximum amount of players per alliance at CS will be raised as the game progress.

Elf Soldier Buff: Up to level 200 (or higher with VIP).

Limited Connections: Maximum of 2 accounts on same IP/HWID.

Note: Energy Elves & Lemuria Buffers are removed from gameplay so you can have 1 main + 1 alt.

Note2: The Energy Elf build is made only for Castle Siege using a free stats rebuild before each CS.

Shops for a low-exp server.

Limited HP & Mana stacks: Maximum of 9 HP (Large) pots stack and 30 Mana (Large) pots stack (for PvP and PvM experience).

All characters are unlocked from level 1.

Reconnect System fully working.

Play2Win System: No Web Shop, no Cash Shop, only VIP System (without VIP Server) & Web-Credits for Premium Modules.

Helper from level 1.

Party Exp Gap: 100 Levels.

Max Level to Delete a Character: 350. To delete chars over level 350 you need to contact us.

OFF-Attack: Active for everyone, 5 hours no auto-pick (VIP can boost its duration and can add auto-pick).

Quest 3 is reworked and is no longer based on RNG drop.

You will automatically get your Quest 3 item after killing 75x monsters from each of the 3 quest monsters.

Small Wings are nerfed compared to Wings Level 1.

There are no reset stats on the website! So be careful with how you add your points!

You can only reset stats with Reset Fruits farmed in-game.

PK clear is off, so if you want to PK you must also wait 20-60 minutes to clear, and/or you must kill mobs.