World of Warcraft Mist of Pandaria - POTWIERDZONE!

Według mnie będzie bardzo fajny dodatek, najbardziej podoba mi się wybór frakcji na pandarenach, czyli na 10lvl wybieramy sobie Ally/Horda. Ja czekam z niecierpliwością, a wy?

Patch Notes dodatku:

Originally Posted by Blizzard Entertainment

What is Mists of Pandaria?The goal is to combine new gameplay with most fun parts of the past.The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level.Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course.Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents.Pandaria5 New leveling zones to exploreSingle, unified continentInfluenced by Asian landscapesAH, Bank, and Central Questing HubNo flying until max levelThere's 5 leveling zones but they are very large zones, and you won't have your flying mount.Lore of PandariaA long, storied history.Magically hidden since The SunderingA new land to explore....Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.Pandaren starting zoneIt's a turtle! It left Pandaria 10 000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.Story focused with simple mechanicsCross faction, choose Horde/Alliance at level 10.Creatures of PandariaThe Jinyu are fish-like creatures and will be in a wide number of zones.The Hozu are a monkey-like race, they stand up on their legs and can walk around. They play tons of pranks on the local pandarens and are also in a lot of zones.Verming are ... new kobolds, they kinda look like evil bunnies.Mantid: Whole raids and dungeons around this race. Insect race that has been there since the beginning of ages. They have been seperated by a giant wall. They are starting to go crazy and are going through the wallMogu: Ancient race, original race on pandaria. The mogu want the island back from the pandaren, they are really mad. You will see them in dungeons.Sha: Manifestation of the evil energies that flow through the earth. If there is any sort of battle these guys pop up.The Jade ForestThis is where Alliance and Horde will be landing. The horde is washing up on the north side, the alliance on the south side. There will be one unified start zone and Alliance/Horde will end up meeting up in the middle.Lush rainforests and stone spiresThe Alliance will try to become friend with the Hozu, and the Horde with the Jinyu and will try to turn them against each other.Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by ShaValley of the Four WindsTwo zones for the price of one! This zone is huge, the whole north side of the zone is pandaren farmlands, the south is a coastal jungle.You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.The dungeon of this zone is Stormstout Brewery.This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking pandarens villages.This is a level 86-87 zoneNew FeaturesThe pandarens are the new race.The female model isn't done yet.At level 10, you will get to choose between horde and alliance.Pandaren Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, WarriorRacial - Epicurean - Increase the stat benefits from food by 100%Racial - Gourmand - Cooking skill increased by 15.Racial - Inner Peace - Your rested experience bonus lasts twice as long.Racial - Bouncy - You take 50% less falling damage.Racial - Quaking Palm - You touch a secret pressure point on an enemy target, putting it to sleep for 3 sec.Monk New ClassBrewmaster - Tank specMistweaver - Healer, a healer who can stand up in melee and will let players experience a "new healing style"Windwalker - Melee DPSThis is not a hero class, and it will start at level 1The class is very martial-arts basedLots of monk-only animations, the healer and tanks will have different stances they can stand in, etc ...Monk Races - All of them except Goblin and WorgensMonk EquipmentLeather Armor (Agility or Intellect)They hit a lot with hands and feetThey will need weapons for some finishers: Staves, Fist WeaponsThey will also be able to use 1H Axe and maces, swordsHealers will get off-hands, they don't want healers to use shields.Monk ResourcesChi (energy) slowly regenerates and is only used for your Jab and Roll abilities.Jab generates Light and Dark force, which are used for everything else. Some finishing move uses dark force, some use the light force.No auto attack! Devs want you to have this street fighter feel where you punch a lotCataclysm TalentsPro - The level 10 specs were really nice and gave you a role early in the game, definitely a keeper.Pro - Removing junk from the talent trees was also a very good move.Pro - Having some kind of choices for optional skills/subspecs worked out pretty well.Con - You had a risk of "skipping" important talentsCon - There wasn't enough junk removedCon - There wasn't enough choices, you might have a different final talent point than another combat rogue but it just wasn't enough. The cookie cutter build still persists.Con - No enough customization, no true hybridization (Using a little bit of 2 different trees)Con - Players got grumpyTalent System 2.0The talent system is gone! Ok, not really, but it's greatly changed.You now have your class abilities, your spec abilities, and your talents.You still choose your spec at level 10, and you get a spec ability at level 10. You will get additional spec abilities later. There are anything that you really need to function, they will just be given to you to make sure you have all the tools you need to have.Example - Prot PaladinLVL 10 - Avenger's ShieldLVL 20 - Hammer of the Righteous (Prot and Ret)LVL 30 - Judgement of the Just (Passive)TalentsThere is not talent points or ranks.There is one talent pree per class.You earn talents every 15 levels.You get to choose 1 out of 3 every time you get a new point, you can only pick one of them and can't go back to get the other ones.There will be no mandatory talent. There won't be any cookie cutter build or anything, it will depend on what kind of optional ability you want.You can now change talents as easily as you change glyphs.More info in the Talent Tree Panel at 2:15PvE ScenariosPvE Scenarios are a way to give new interesting content that doesn't make sense in a dungeon content.Scenarios are more about reusing parts of the world in interesting new ways, and introducing new types of PvE gameplay that we've never seen before like PvE battlegrounds.They are short instances for a few players, the amount of players can vary depending on the scenario, some of them can be for 3 players.You don't need the typical tank/heal/dps setup, you will just be able to enter and play your role no matter what it is.It will be a staged experience where you will try to accomplish some greater goalFor example, a scenario might require you to kill 25 kobolds in stage 1, then find and return 4 goldshire children, and then kill the boss.Developers would like to do PvE battlegrounds, where you will have to slay 50 alliance/horde soldiers, destroy 6 towers and the barracks, and then defeat the enemy General.They could replace group quests.It uses the same queue system as the dungeon finderSince there is no role requirements, queues should be instant.Challenge Mode DungeonsComplete a dungeon in x minutesTo earn Bronze, Silver, Gold medals.Gear levels are normalized, all your gear will be brought to the same level to make the competition even.You can't just get better gear to overpower it.It will reward sweet looking gear with no stats, and valor points!Challenge Mode will reward you with very unique looking gear to show off how awesome you are to your friendsA new challenge dungeons UI will be added, you will be able to check your medals, your ranking, show what rewards you can unlock, etc ....Pet Battle SystemYou will be able to collect, level, and battle with companion pets.It will be accessible to all players.Works with almost every petPet Customization, you will be able to name your pet, give them visual abilities, etc ...There will be "Wild pets", you can find them in the world and engage in battle with them. You will then be able to get that pet and add it to your Pet Journal.Pets have random stats, some of them will be very good at tanking, some will have a CC ability, etc ...Some pets will only be found during a specific season, while it's raining, or during the day or the night. Some of them will only spawn in the spring, when it's raining, in elwynn forest at night!Most pets will become tradable, even after it's leveled, etc ...Pets will be account wideYour pet journal will display info on all your pets, including stats, skills, and also drop locations and lore info for the pets you don't have yet!Winning battles earns you experience, and levels your pets.You will learn new abilities. Every pet can use 3 abilities in a battle at one time.Every time you level you will also increase the stats of your pet.You will level multiple pets to build your team.You have 3 battle slots, one for each pet in your team.Pet Battle System - BattlePvE and PvP BattlesIt will be turn based.A simple combat system.Fight with a team of 3 petsQueuing system, you will be able to find a fight pretty fast depending on the level of your pets.Pet Battle System - CustomizationYou will finally be able to name your pets, and see that name in battle.Items for your pets, you will have an item slot for your pet and might be able to socket gems in those items, etc ...Individual builds of abilities and different teams.Masters and Masters abilities, there will be different NPC pet masters in the world who will let you earn abilities when you beat them. For example, beating the master of mechanical pets will get you a new ability for your pet!Dungeons9 new dungeons in the new expansion6 dungeons will be on PandariaScholomance and Scarlet Monastery (Wings 1 and 2) will be back in Heroic ModeRaids3 new Epic raids!They will feature two enemy races, the Mogu and the Mantid.Raid Finder, Normal, and Heroic difficulties will be available for all raids from day 1.World raid bosses will return!More info will be available at the Raids & Dungeons Panel today.QuestingIncreased focus on max level content, it will reward you with Valor Points.Incentives for dungeons/raiders to run quests and do outdoor/daily kind of stuff. For example finishing a quest might give you a buff for the day, and maybe that buff will let you roll on a loot that only appears to people with that buff.More quest choices, and a lot less linearNo flying until max level, it's much easier to keep people on the ground and create interesting quests when you know people won't just fly away and drop on the boss.Faction improvements, there will be group of factions and they will let you work for all factions from that group to get your rewards. This way you don't have to grind a single faction anymore.PvPNew Battlegrounds (Not final yet)Stranglethorn Diamond Mines - Payload style gameplay.Valley of Power - MurderballAzshara Crater - DOTANew Arena - Tol'vir Proving GroundsSTV Diamond MineGoblin Mine below northern STVPayload style gameplayEscort mine cars to depotMultiple tracks, you will get a lot of options and you will be able to decide which way you want the cart to go.First to x resources winsValley of PowerLocated in the Vale of Eternal BlossomsMurderball style gameplayHolding the object earns pointsMultiple point zones, depending on where you're hiding you will earn more/less pointsObject deals damage to holderDamage increases over time.Tol'vir Proving Grounds - ArenaLocated in UldumSimple layout based on Nagrand arenaSense of place in the worldJust a simple square with 4 pillars/statues, etc ...AchievementsAllow achievements to be shared among all characters on the same Battle.net account, things such as the raid achievements and the ones which are difficult to get.Allows to include new achievements such as "get all the professions to the maximum level"Major Class ChangesResilienceDevs like the way Resilience works in PvP, and how it gives a nice goal for players looking to progress/upgrade their gear in PvPResilience is a pretty huge barrier for people who want to start PvPing.Resilience will become a base stat, and will increase a little every time you level.Ranged WeaponsHunter minimum range is gone!Hunter melee weapon is gone!Ranged slot for all other characters are gone.Relics are gone.Rogues and warriors can now throw their melee weaponWands become main hand weapons WarlockUnique resource for each spec.Affliction will keep Soul Shards, they are currently not interesting enough but devs have cool ideas for them.Demonology will get Demonic Fury, you build up Demonic Fury and you metamorphosize when you max your Demonic Fury. More skills will be added to Demon Form, etc ...Destruction will get Infernal Embers. The destruction warlock who keeps getting casting fire spells get hotter and hotter and will eventually deal insane amount of damage, you can build it up pretty quickly and unleash your big spell. ShamanBuff totems are gone. It just wasn't very interesting to be the buff bitch of the group.All totems are now utilityNew totem examples:Earthgrab totem - rootsRepulsion totem - repelsBulwark Totem - absorbs DruidThey always felt like they had 4 specs, so now they do.Feral - Cat (melee dps)Guardian - bear (tanking)Some overlap between the twoAll druids can still go cat or bear form.All classesSpell books cleaned up, got rid of more junk, the goal is to clean up action bars a little more without removing the fun things.Rotations will be improvedSpells will be automatically learned, you won't have to go to your trainer anymore.You will get a new spell at level 87, level 90 new talent point.Talent trees should be fun, and you should have more choice than just a cookie cutter build.

Wygląda za***iście :)

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Warn za złamanie podpunktu 2.3 - Vayneer

Kung-Fu Panda w WoWie? Jakoś nie czuje tego :x

I tak WoW skończył się na TBC...

Ale cóż.. Czekajmy :)

Totalna Porażka ....

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Warn za złamanie podpunktu 2.3 - Vayneer

Bardzo mi się podoba dodatek, czy już wstępnie wiadomo kiedy wyjdzie ?

Moim Zdaniem to juz na siłe jest robione :/

Panda i na dodatek klasa Monk??

Ale có pozyjemy zobaczymy.

Tu taj tez mozecie powiedziec co wy chcecie od pand pandy sa spoko macie tez nowa lokacje co byscie jeszcze chcieli zeby pandy mogly jezdzic na pandach.

Się czepiacie,pandareni od zawsze byli w lore Warcraft'a więc nic dziwnego, że blizzard się skusił na wprowadzenie ich do WoW'a.

Śmieszy mnie te pisanie,wow+panda=fail tak samo te ciągle pisanie, że WoW przejdzie na f2p czy tam upadnie,Blizz bardzo dobrze wie co robi i wow będzie istniał jeszcze długo.

Ja czekałem na pandarenów odkąd zacząłoem grać w WoW'a. Jeśli ktoś nie zna lore to pewnie pierwsze co mu przyjdzie na myśl to "wtf?!". Takim osobom polecam pograć w Warcrafta III lub poszperać w necie. No ale cuż... Hejters gonna hejt.

To swiadczy tylko o tym, ze swiat Warcraft jest smieszny i tandetny. Zreszta, o tym bylo wiadomo juz dawno.

To swiadczy tylko o tym, ze swiat Warcraft jest smieszny i tandetny. Zreszta, o tym bylo wiadomo juz dawno.

idź dalej czekaj na te swoje guild wars, czy to ty tam uważasz za słuszne

jedyne co mnie smuci to fakt, że ta gra coraz bardziej jest nastawiona na casuali, ale w dobie dzisiejszych mmorpgów to nic nowego. szkoda czasów classica i TBC, ale cóż, podobno trzeba iść do przodu.

idź dalej czekaj na te swoje guild wars, czy to ty tam uważasz za słuszne

To już nie mozna nie lubic WoW'a?

Nyzed jest szczęśliwy ;D Troche takie ''czińczićkie'' klimaty ;D. Skończył mi się prepaid ;/

Już nie mogę doczekać się tego dodatku :) Ciekawe kiedy wyjdzie, skoro niedługo wychodzi patch 4.3 w którym zabijamy deathwinga to pewnie na początku roku 2012 wyjdzie styczeń/luty mam nadzieje :) Na pewno obczaje tego monka wydaję się być super klasą ;)

Jest OGROMNA różnica między "nielubieniem" danej gry a mówieniem, że jest ona tandetna itd.

Jeżeli ktoś mówi/pisze takie rzeczy o grze, która w rzeczywistości taka nie jest, to ma chyba problem z sobą. Ten temat był wałkowany wiele razy na tym forum, więc wypisywanie nadal takich postów jest idiotyczne, tym bardziej gdy jest to redaktor.

Szkoda... WoW był ideałem sam w sobie, nadmiar dodatków powiedzmy sobie szczerze - niszczy go. Blizzard powinien wziąć to pod uwagę.

@BartekxMasters Nadmiar dodatków niszczy wowa? Gram już na prawdę sporo i jestem w stanie zaobserwować, że z każdym dodatkiem gra jest ciekawsza.

@vazareth Styczeń / luty na pewno nie. Spodziewaj się raczej wakacji / po wakacjach. Wnioskuje to na podstawie postępów nad publikowaniem informacji odnośnie poprzednich dodatków.

Co do panów wyśmiewających, mam wniosek. Rozumiem, że każdy może mieć odmienne zdanie, ale bez argumentów jest nic nie warte. Nie szkoda wam czasu? Wow i tak będzie najlepszą grą mmorpg jaka istnieje czy tego chcecie czy nie, czy was stać czy nie ^^

Arden, zarzucasz innym brak argumentow, a sam nie podales ni jednego, na poparcie tezy odnosnie oswiadczenia, ze WoW bedzie najlepsza gra MMORPG jaka istnieje. No chyba ze za argument uwazasz stwierdzenie - "czy tego chcecie czy nie". : P

A teraz dla znajacych sie na uniwersum Warcraft: czym jeszce "zaskoczyc" moga nas tworcy? Bo widzac kungfu pandy, zakrztusilem sie pita herbatka, a jak ponownie mam zostac "zaatakowany" czyms pobonym, to wole o tym wiedziec juz teraz, bo nastepnym razem moge nie miec tyle szcescia i jeszce utopie sie w szklance wody...

@Dzz

1.Nie wypisałem argumentów bo są oczywiste i to chyba nawet dla ciebie. Nie ma takiej gry, która ma tak wiele do zaoferowania jeżeli chodzi o fabułe, godziny rozrywki, content -> rasy, klasy, przedmioty, dungeony, bossy, lokacje, profesje itd.

2.Nie wiadomo, ale mogę cię zapewnić, że nie zobaczysz niczego nie łączącego się tak pięknie z fabułą jak połączył się deatchwing czy teraz mają połączyć się pandareni. Wszystko jest idealnie zaplanowane, wypracowane i doskonałe. Choć sam nie cierpię klimatów azjatyckich i unikam tego jak ognia, będąc sceptycznym w obliczu motywu przewodniego tej rasy gdy zobaczyłem trailer moje wątpliwości zamieniły się w kurz. Pasuje mi tu tylko jedno zdanie: Blizzard zrobił swoje. To wyjaśnia wszystko i jest największą gwarancją :-] Czyż nie?